BSc (Hons) Entrepreneurial Audio Production.

Our audio production degree will provide you with hands-on, real life experience in all creative and entrepreneurial aspects of the music production and audio industries. From basic sound principles and studio engineering, to audio post production and audio mastering.

Audio Production taking place in Spirit Studios' S6 Suite

Overview

On this course you’ll develop studio production and composition skills using the latest digital technology. You’ll cover every aspect of sound for visual media; from the initial recording of audio to editing, mixing and sound design.

Whether you see yourself forging a career in post production, mastering, studio recording or collaborating on tracks with other producers and musicians, we’ll help you achieve your aspirations through industry-led teaching. You’ll gain the skills and confidence to work with a series of disciplines. We’ll creatively develop your approach to crafting sound for a range of different media including film, visual performance, game, TV and other streaming services.

With entrepreneurial skills at its core, this course aims to give you the best chance of turning your passion for audio into a thriving career. Your professional development is the focus of each module, preparing you for the audio production industry of tomorrow.

Key info

  • Qualification: BSc (Hons) Entrepreneurial Audio Production
  • Duration: 3 years full-time or 5 years part-time
  • Start date: 18 September 2023
  • Fees: £9,250 per year
  • Entry Requirements: A minimum of 64 UCAS points at A2 or equivalent. Find out more

UCAS info for this course

  • University/college name:

    University of Central Lancashire (Institute code: C30)
  • Course:

    Entrepreneurial Audio Production (Course code: W391)
  • Location:

    Spirit Studios (Campus code: Z)
View course on ucas.com More info for applicants

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Features and Benefits

Gain a unique combination of skills icon

Gain a unique combination of skills

Our Entrepreneurial Audio Production course offers a complete cross section of skills across a range of disciplines. You'll develop sound for games, TV and film, and produce tracks in the studio. This course in particular refers to the need to be multi-skilled and adaptable to a range of opportunities throughout the entirety of your career.

Diverse studio access icon

Diverse studio access

Given the diversity of the course, you'll have access to a broad range of facilities. With 10 recording studios, a live venue and a other production suites, we’re packed with industry-standard equipment you’ll encounter across every stage of your career. The S6 Suite in particular is designed with audio post production in mind.

Career based modules icon

Career based modules

During your three years with us you'll be introduced to a variety of pathways into industry through career focused modules and placements. The course looks to give you a cross section of technical and soft skills needed for careers in either the studio, games or sound for film, TV and visual media. As we're based in the heart of Manchester, you'll have easy access to the city's industry-leading media organisation and games development companies.

Hands-on learning icon

Hands-on learning

Whether you're mixing tracks in one of our state-of-the-art studios or working with immersive virtual environments, you'll be engaging with audio production through practical, hands-on sessions.

Hear from our programme leader

Course details

The course module details given below are subject to change, and are the latest example of the curriculum available on this course to study.

Year 1

This module will introduce you to a professional studio environment and help develop key skills essential to recording good quality audio such as signal flow and gain structure, microphone placement and using mixing consoles. Using a wide range of equipment, you’ll explore methods of recording different sound sources and consider the psychology of working effectively with artists in a studio environment to get the best from clients and collaborators.

Assessment: Signal path test and recording project.

This module will teach you everything you need to know to set up an effective project studio environment relevant to the working practices of today’s audio professionals. You’ll explore computer specifications, hardware and interfaces, software choices, monitor options and placement. You’ll also learn about acoustic treatment and how to adapt spaces effectively, resolve compatibility issues, and cost everything you need, whilst gaining knowledge of essential principles of sound propagation that underpins all audio production work.

Assessment: Studio planning portfolio.

Introducing you to music sequencing software and creative composition techniques, this module encourages you to experiment using a range of music technologies to produce a personal portfolio of compositions. The module includes training on virtual instruments, synthesis and sampling, as well as basic music theory knowledge to help you realise your creative potential and develop intellectual property in your own distinctive style.

Assessment: Portfolio and essay.

Through continuing professional development, you’ll explore key entrepreneurial skills within the context of working in today’s creative industries, develop your critical listening skills, and produce a professional portfolio or show reel. This module also teaches you essential academic writing and presentation skills that you will use throughout the course and in your interactions with clients or collaborators as you move into the industry as a creative professional.

Assessment: Group presentation and CPD portfolio.

This module introduces audio post production concepts and workflows involved in creating sound for visual media such as film, TV and online content. Foley, sound design, synchronisation and encoding formats will be taught alongside a range of production techniques. You’ll also learn how to work to a specific brief and within time constraints and deadlines typical of the industry.

Assessment: Sound design project.

Year 2

Introducing you to a wide range of industry-standard mixing and audio manipulation techniques, this module will teach you how to enhance compositions and audio productions to enable them to reach their full potential and achieve a distinctive and genre-appropriate style. Working with a combination of your own compositions and material provided by your tutor, you’ll learn about the creative and corrective possibilities offered by dynamic controllers, EQ, time-based effects, timing and pitch correction tools, as well as arrangement, compilation and remixing techniques.

Assessment: Portfolio.

Building on the skills and knowledge already acquired, you’ll develop essential skills for the production of a complete soundscape accompanying a moving image. This module includes content on tracklaying, automated dialogue replacement, surround mixing, advanced Foley practices, use of sound effects and audio reparation techniques.

Assessment: Soundscape project and presentation.

This module introduces you to the skills and workflows involved in designing sound for games. You’ll learn how to work with interactive audio that avoids repetitiveness and builds mood and suspense in gameplay, working with cues and loopable audio assets. In addition, you’ll be introduced to implementation techniques using industry-standard game engine platforms and explore how audio design differs between game genres.

Assessment: Game audio portfolio.

As part of your own career development, and with support from your tutor, you’ll undertake a period of work placement or professional engagement in the industry. Before embarking on your placement, you’ll learn about professional standards and key skills required for industry success as an audio professional, such as setting targets and working to deadlines, networking and communication skills, managing an online profile, becoming self-employed and setting up a business. You’ll also exploring potential income streams from synchronisation opportunities, social media and streaming platforms, and royalty-based payments.

Assessment: Work placement and CPD portfolio.

Year 3

In this module, you’ll take your recording and mixing skills to professional standards. With advanced mixing consoles and audio equipment, you’ll learn how to enhance compositions in a large-format studio environment, recording complex sound sources like ensembles and choirs, practising field recording, and developing professional mixing techniques and workflows. You’ll improve your analytical skills with critical listening and produce a project that promotes your individual style with a focus on innovation, whilst working within the parameters of a client brief.

Assessment: Recording and mixing project

Taking your finished stereo mixes to the final production master, this module will develop your skills in a wide range of current mastering techniques, and explore the creativity and sonic qualities achieved through both digital and analogue workflows. You’ll develop confidence in using EQ for tonal balance adjustments and corrections, applying compression and limiting techniques to achieve loudness and impact without compromising the dynamics of the mix. Finally, you’ll learn how to compile a complete production master to professional standards for current listening platforms.

Assessment: Mastering portfolio

This module examines industry standards and conventions in preparing professional audio for visual media. With a focus on new and emerging formats, immersive audio, cinema loudness standards and broadcast conventions, you’ll learn to work on a range of formats and post production techniques, mixing your project to commercial standards.

Assessment: Project

This module investigates interactive spatial audio within games and the production techniques used for embedding and triggering interactive audio content. You’ll develop further skills in implementing audio for games, including an understanding of middleware, while gaining valuable professional experience in managing your workflows, your presentation, and justifying your creative choices.

Assessment: Portfolio

Exposing you to the range of career opportunities that are open to you across the creative industries, you’ll gain key skills relevant to entrepreneurship and self-employment as well as professionalism and employability. By undertaking a personal project which concentrates on preparing you for work as soon as you graduate, this module will help you understand how different businesses function in the music and audio industries, and how you can find your place within it and launch your career as you finish your degree.

Assessment: CPD project and presentation

Teaching and learning

Teaching takes place in a variety of formats including lectures, workshops, demonstrations, peer reviews and one-to-one tutorial support. Our aim throughout is to encourage your creative exploration and hone your technical  skills, all so you’ll leave us as a confident, independent professional.

What careers will BSc (Hons) Entrepreneurial Audio Production prepare me for?

  • ADR Mixer
  • Artist
  • Audio Director
  • Audio Editor
  • Audio-Visual Technician
  • Composer
  • Dubbing Mixer
  • Educator
  • Foley Artist
  • Game Audio Engineer
  • Mastering Engineer
  • Mixing Engineer
  • Music Editor
  • Music Producer
  • Music Production Coordinator
  • Recording Engineer
  • Recording Studio Manager
  • Remixer
  • Sound Designer
  • Sound Editor
  • Sound Engineer
  • Sound Technician
  • Studio Engineer

Your tutors

Jonathan Radford

Jonathan Radford

Programme Leader

Jon is a producer, label manager, DJ and promoter who has over a decade of experience within the industry and has released five albums under the alias Diesler.

Liam Peacock

Liam Peacock

Tutor

Liam is a soundtrack composer who has worked on creating music for film, television, games and animation.

He has previously worked with:

  • Orb Soundwerx
  • The BBC
Steve Boyce-Buckley

Steve Boyce-Buckley

Tutor

Steve is a professional recording engineer, producer, arranger and classically trained musician with over 4 decades of industry experience.

Our studios are your classroom

With ten recording and mixing studios, a live venue, DJ booths, edit suites and more, our facilities are one of the main reasons students choose to study with us year after year.

Take a tour
Native Instrument and Avid controllers in S3 Suite

Entry requirements

  • 64 UCAS points at A2 or equivalent
  • Grade 4 or above in GCSE Maths and English

A minimum of 64 UCAS points at A2 or equivalent. You should also have achieved Grade 4 or above in GCSE Maths and English, or an equivalent (UK equivalents include key skills level 3 or functional skills level 2). You will also be invited to an interview, with subject experience and enthusiasm being the primary basis on which applicants will be selected.

Fees and funding

  • £9,250 per year (full-time)
  • £1,540 per 20 credit module (part-time)

Tuition fees for all our undergraduate courses are eligible for government funding through Student Finance England, subject to a successful application.

More info on fees and finance

How to apply

UK-based university applications are made through UCAS. You’ll need to register via ucas.com to create an application. You can then add this course as a choice to your application using the following information:

  • University/college name:

    University of Central Lancashire (Institute code: C30)
  • Course:

    Entrepreneurial Audio Production (Course code: W391)
  • Location:

    Spirit Studios (Campus code: Z)
View course on ucas.com More info for applicants

Any questions? Speak to one of our course advisors

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If you have any questions about this course, your application or if you'd like to arrange a tour of Spirit Studios, please get in touch on: